![]() ![]() 100% damage Huge part of you damage converts to heal Increased stun-damage For 90 seconds And it's only one potion. Can't lift an object? Yes you can! Still can't? Lift it with a hammer! But after 10 hours you start to thank Ubisoft for it, because you understand, what puzzle wants from you and you just don't want to waste time, because there are A LOT OF PUZZLES in the game, but only small part of them provides a unique idea. Need to cross huge gap? Here is an ability that grants you 3rd \ 4th \ 5th jump depends on your stamina level. Need to find something to press a plate? No need, you have a stone copy. And you quickly realize that the game itself gives you abilities to skip part or whole puzzle. Puzzles themselves are ok, not to hard, some make me think for a while. Wonder how it feels when you haven't received anything new for 4-5 hours? Let me be accurate, most likely you'll receive a skin, because each armor \ weapon \ chest \ helmet have 4 skins (with rare exceptions of 2-3 skins for weapons). But the problem is that instead of new item, you can receive a new skin for old item. For each activity you'll receive a chest. Since there are more than 100 activities on the map, you just spend time finding where activities are, instead of playing But vision can see through walls and has a radius of 1km. If you want to display an activity on the map, you should find it first using "Eagle vision". Even worse, world auto-scaling is based on amount of resources you have. ![]() You get stronger, world get stronger with you. Fixed an issue where the game would freeze when moving the window from one monitor to another while in windowed mode.Controversial mechanics decisionsThere are a lot of them in this game:. ![]() Fixed an issue where enemies would spawn prematurely, after they were defeated in the same in-game day cycle.Fixed an issue where the difficulty would ramp up too fast.Fixed an issue where the Opportunist achievement was awarded too soon.Fixed an issue where the player’s character would abruptly swim up and down in the large waterfalls found in Boreas’ region. Immortals Fenyx Rising is an action-adventure title, formerly known as Gods and Monsters game, made by Ubisoft Quebec and published by Ubisoft.Fixed an issue where the Essences would stop working after a certain time.Fixed an issue where the Vestment of the Horai was missing from the inventory.Fixed an issue where the Molten Fragment was not granted when collecting it in the “Arena of Agility”.“The Lost Gods” – Fixed an issue where the player’s character could not interact with Poseidon during the “Powerful as the Waves, Dumb as a Rock” and “The Other, Other Brother” quests.“The Lost Gods”- Fixed an issue where Demeter would spawn under the ground during the “Gardenian of the Guarden.“A New God” – Fixed an issue where an invisible wall was preventing the completion of the “Trial of Zeus”.Fixed an issue where a cutscene in “Bolt from the Blue” would not trigger.Fixed an issue where defeating Cerberus in the Hound of Hades vault would not register.Fixed an issue where the “Pecking Order” quest would not proceed to the “Nest Egg” quest.Fixed an issue where the “Go Do Hero Things” quest would not complete.Immortals Fenyx Rising Patch Notes 4.004.000 / 1.34 On the PS5 you have to download 444MB, depending on platform. The Immortals Fenyx Rising Update 4.004 is now available for download, for all platforms. We have all the information about this game update on June 3rd. Ubisoft Quebec have released a update 1.3.4 for Immortals Fenyx Rising. ![]()
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